Once Upon A Time In Teronia

The following is a fable, but like all fables it contains hidden (and not so hidden) truths.

Once upon a time in a land called Teronia there was a village surrounded by pristine environmental lands. The villagers cherished these lands and the village elders declared that they would be protected for all time.

Then they were visited by representatives of the Guild of Developers who told the villagers that if they were allowed to "develop" their precious environmental lands everyone would benefit. But the villagers knew better and said "never never".

So the Guild told the village elders that they would go to The Lords of Omb who would give them permission. The elders said "do you really think they would do that" and the Guild said "they always do" and the elders gave each other knowing looks and just shook their heads.

Then the Guild said to the villagers, and the elders, that they would promise to keep half of the lands as "greenspace" if they would not oppose their plans. A group of the villagers, known as "the radicals", said "you cannot trust the Guild" but the elders said "but we have no choice".

So the Guild built roads and houses and a place for a new sport called "golf" where gentlemen would hit small rocks with sticks and chase after them in chariots. They removed the trees and plants and wildlife and planted a single type of grass that the rocks rolled easily on and they spread chemicals on it to help it grow and poisons on it to stop other things from growing and called it "greenspace".

When the villagers saw the final plan they saw that their precious environmental lands were to be destroyed - the half of the lands that was to be "greenspace", that they thought would protect their precious lands, was nothing but a "golf course" and narrow corridors with unnatural man made pathways instead of the rugged trails that were there. They knew that they had been deceived.

The local elder said "a deal is a deal and we lost and now it is time for us to change sides and support whatever the Guild wants", but the radicals said "No - it is never to late to do what is right".

So how will this fable end. That will be up to the villagers.

1 comment:

Marketing What's New said...

Much truth indeed, Richard. Let's hope that the Elders in your story can borrow from the thinking of real-world aboriginal Elders; making decisions based on the long-term, not just for how it affects them during their short term in office.